Microsoft Windows CE 3.0  

Graphics and Multimedia

Important:
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.

The Graphics and Multimedia guide contains the following.

Working with Graphics

This describes the graphics device interface (GDI) included in Windows CE, including how to use GDI functions to draw lines, curves, closed figures, text, and bitmapped images. This chapter also discusses how to control the color and style of the items that you draw, and how to display the items on displays, printers, and other devices.

Working with Sound

This describes how to add sound to an application by using the PlaySoundfunction, or by using the Waveform Audio application programming interface (API).

DirectSound

This describes how to use the more advanced audio capabilities of the DirectSound API.

DirectDraw

This describes how to use the advanced graphics capabilities available in the DirectDraw API.

DirectShow

This describes how DirectShow is used to support streaming as well as non-streaming media. Windows Media Technologies (WMT) is used for streaming.



 Last updated on Tuesday, May 18, 2004

© 2004 Microsoft Corporation. All rights reserved.