Microsoft Windows CE 3.0  

Getting Started with DirectDraw

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DirectDraw is the component of the DirectX application programming interface (API) that controls memory, the hardware blitter, and surface flipping operations. DirectDraw is a software interface that provides direct access to display devices while maintaining compatibility with the Windows CE graphics device interface (GDI). It is a low-level application programming interface (API) for graphics.

Use DirectDraw to create and manage memory surfaces. The primary DirectDraw surface is the screen. For complete information about DirectDraw surfaces, see the following topics:

Why Use DirectDraw?

DirectDraw Architecture

DirectDraw Cooperative Levels

DirectDraw Display Modes

Working with DirectDraw Objects

Working with DirectDraw Surfaces

Working with DirectDraw Palettes

Working with DirectDraw Clippers

Advanced DirectDraw Topics



 Last updated on Tuesday, May 18, 2004

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