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This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist. |
DirectDraw is the component of the DirectX application programming interface (API) that controls memory, the hardware blitter, and surface flipping operations. DirectDraw is a software interface that provides direct access to display devices while maintaining compatibility with the Windows CE graphics device interface (GDI). It is a low-level application programming interface (API) for graphics.
Use DirectDraw to create and manage memory surfaces. The primary DirectDraw surface is the screen. For complete information about DirectDraw surfaces, see the following topics:
Working with DirectDraw Objects
Working with DirectDraw Surfaces
Working with DirectDraw Palettes
Working with DirectDraw Clippers
Last updated on Tuesday, May 18, 2004