Microsoft Windows CE 3.0  

Converting Color and Format

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Non-RGB surface formats are described by four-character codes (FOURCC). If an application calls the IDirectDrawSurface5::GetPixelFormatmethod to request the pixel format, and the surface is a non-RGB surface, the DDPF_FOURCC flag will be set and the dwFourCCmember of the DDPIXELFORMATstructure will be valid. If the FOURCC code represents a YUV format, the DDPF_YUV flag will also be set and the dwYUVBitCount, dwYBitMask, dwUBitMask, dwVBitMask, and dwYUVAlphaBitMaskmembers will be valid masks that can be used to extract information from the pixels.

If an RGB format is present, the DDPF_RGB flag will be set and the dwRGBBitCount, dwRBitMask, dwGBitMask, dwBBitMask, and dwRGBAlphaBitMaskmembers will be valid masks that can be used to extract information from the pixels. The DDPF_RGB flag can be set in conjunction with the DDPF_FOURCC flag if a nonstandard RGB format is being described.

During color and format conversion, two sets of FOURCC codes are exposed to the application. One set of FOURCC codes represents the capabilities of the blitting hardware; the other represents the capabilities of the overlay hardware.

For more information, see Four Character Codes (FOURCC)or Converting Between YUV and RGB.



 Last updated on Tuesday, May 18, 2004

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