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You will need to decide on the mechanism you will use for memory management. You should ensure that your DirectDraw surfaces are tracked and disposed of properly, and that video memory management in your DDHAL and in your DDGPEimplementation are able to interact with each other to track memory usage. Initially, you should consider using functions that should already exist in your DDGPEimplementation, to perform all your video memory and surface management driver-wide.
Last updated on Tuesday, July 13, 2004