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This function is used to store any data your driver wishes to attach to the DDGPEobject, regardless of how you have subclassed the object in your driver.
The driver data is neither created nor released by the DDGPEobject; the driver is responsible for this. The DDGPEobject simply stores a pointer to the memory you have allocated. If you are setting the driver data, your driver should be sure to check that the driver data that is already attached to the selected DDGPEobject is properly released.
virtual void SetDriverData ( DDGPEDriverData * pDriverData );
Last updated on Tuesday, July 13, 2004