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Given a number of bytes to allocate, this function reserves a block of memory from the specified heap. A new SurfaceHeapobject is created to encapsulate this block of memory. When the resulting heap is destroyed, it is marked for reuse.
SurfaceHeap *Alloc ( DWORD size );
This function returns a new SurfaceHeapobject, containing memory that has been allocated by the specified parent heap. If allocation fails, this function will return NULL.
Last updated on Tuesday, July 13, 2004