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This function places a message in the message queue associated with the thread that created the specified window and then returns without waiting for the thread to process the message. Messages in a message queue are retrieved by calls to the GetMessageor PeekMessagefunction.
BOOL PostMessage( HWND hWnd , UINT Msg , WPARAM wParam , LPARAM lParam );
Parameters
Value | Description |
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HWND_BROADCAST | The message is posted to all top-level windows in the system, including disabled or invisible unowned windows, overlapped windows, and pop-up windows. The message is not posted to child windows. |
NULL | The function behaves like a call to PostThreadMessagewith the dwThreadIdparameter set to the identifier of the current thread. |
Return Values
Nonzero indicates success. Zero indicates failure. To get extended error information, call GetLastError.
Remarks
Applications that need to communicate using HWND_BROADCAST should use the RegisterWindowMessagefunction to obtain a unique message for inter-application communication.
If you send a message in the range below WM_USER to the asynchronous message functions ( PostMessageand SendNotifyMessage), its message parameters cannot include pointers. Otherwise, the operation will fail. The functions will return before the receiving thread has had a chance to process the message and the sender will free the memory before it is used.
Requirements
Runs on | Versions | Defined in | Include | Link to |
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Windows CE OS | 1.0 and later | Winuser.h | Msgque.lib |
Note This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.
See Also
GetMessage, PeekMessage, PostThreadMessage, RegisterWindowMessage, SendDlgItemMessage, SendMessage