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This function loads a string resource from the executable file associated with a specified module, copies the string into a buffer, and appends a terminating null character.
int LoadString( HINSTANCE hInstance , UINT uID , LPTSTR lpBuffer , int nBufferMax );
Parameters
Return Values
The number of characters copied into the buffer, including the terminating null character, indicates success. Zero indicates that the string resource does not exist. To get extended error information, call GetLastError.
Remarks
If lpBufferis set to NULL, the return value is a pointer to the requested string. The caller should cast the return value to an LPCTSTR. This pointer points directly to the resource, so the string is read-only. The length of the string, not including any terminating null character, can be found in the word preceding the string.
To use the lpBufferpointer, the –n flag must be set with the resource compiler, RC.
Requirements
Runs on | Versions | Defined in | Include | Link to |
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Windows CE OS | 1.0 and later | Winbase.h | Loadstr.lib |
Note This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.
See Also
LoadAccelerators, LoadBitmap, LoadIcon, LoadMenu