Microsoft Windows CE 3.0  

DLGITEMTEMPLATEEX

Important:
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.

This structure is not defined in any standard header file. The structure definition is provided here to explain the format of an extended template for a dialog box.

For each control in a dialog box, an extended dialog box template has a block of data that uses the DLGITEMTEMPLATEEXformat to describe the control. For a description of the format of an extended dialog box template, see DLGTEMPLATEEX.

typedef
struct
{
DWORD
helpID
;
DWORD
dwExtendedStyle
;
DWORD
style
;
short
x
;
short
y
;
short
cx
;
short
cy
;
WORD
id
;
sz_Or_Ord
windowClass
;
sz_Or_Ord
title
;
WORD
extraCount
;
} DLGITEMTEMPLATEEX;

Members

helpID
Specifies the help context identifier for the control.
dwExtendedStyle
Specifies extended styles for a window. This member is not used to create controls in dialog boxes, but applications that use dialog box templates can use it to create other types of windows.
style
Specifies the style of the control. This member can be a combination of window style values (such as WS_BORDER) and one or more of the control style values (such as BS_PUSHBUTTON and ES_LEFT).
x
Specifies the x-coordinate, in dialog box units, of the upper-left corner of the control. This coordinate is always relative to the upper-left corner of the dialog box's client area.
y
Specifies the y-coordinate, in dialog box units, of the upper-left corner of the control. This coordinate is relative to the upper-left corner of the dialog box client area.
cx
Specifies the control width, in dialog box units
cy
Specifies the control height, in dialog box units
id
Specifies the control identifier
windowClass
Specifies a variable-length array of 16-bit elements that identifies the window class of the control. If the first element of this array is any value other than 0xFFFF, the system treats the array as a null-terminated Unicode string that specifies the name of a registered window class.

If the first element is 0xFFFF, the array has one additional element that specifies the ordinal value of a predefined system class. The ordinal can be one of the atom values shown in the following table.

Value Description
0x0080 Button
0x0081 Edit
0x0082 Static
0x0083 List box
0x0084 Scroll bar
0x0085 Combo box
title
Specifies a variable-length array of 16-bit elements that contains the initial text or resource identifier of the control. If the first element of this array is 0xFFFF, the array has one additional element that specifies an ordinal value that identifies a resource, such as an icon, in an executable file. You can use a resource identifier for controls, such as static icon controls, that load and display an icon or other resource rather than text.

If the first element is any value other than 0xFFFF, the system treats the array as a null-terminated Unicode string that specifies the initial text.

extraCount
Specifies the number of bytes of creation data that follow this member. If this value is greater than zero, the creation data begins at the next WORDboundary. This creation data can be of any size and format. The control's window procedure must be able to interpret the data. When the system creates the control, it passes a pointer to this data in the lParamparameter of the WM_CREATE message that it sends to the control.

Remarks

An extended template for a dialog box consists of a DLGTEMPLATEEXheader followed by a DLGITEMTEMPLATEEXstructure for each control in the dialog box.

Each DLGITEMTEMPLATEEXstructure must be aligned on a DWORDboundary. The variable-length windowClassand titlearrays must be aligned on WORDboundaries. The creation data array, if any, must be aligned on a WORDboundary.

If you specify character strings in the windowClassand titlearrays, you must use Unicode strings.

The x, y, cx, and cymembers specify values in dialog box units. You can convert these values to screen units (pixels) by using the MapDialogRectfunction.

Requirements

Runs on Versions Defined in Include Link to
Windows CE OS 2.0 and later Wingdi.h    
Note   This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.

See Also

CreateDialogIndirect, CreateDialogIndirectParam, CreateWindowEx, DialogBoxIndirectParam, MapDialogRect, MultiByteToWideChar, DLGITEMTEMPLATE, DLGTEMPLATE, DLGTEMPLATEEX,