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This function creates a logical brush with the specified bitmap pattern.
HBRUSH CreatePatternBrush( HBITMAP hbmp );
Parameters
Return Values
A handle that identifies a logical brush indicates success. NULL indicates failure. To get extended error information, call GetLastError.
Remarks
A pattern brush is a bitmap, which can be of an arbitrary size, that the system uses to paint the interiors of filled shapes.
After an application creates a brush by calling CreatePatternBrush, it can select that brush into any device context by calling the SelectObjectfunction.
You can delete a pattern brush without affecting the associated bitmap by using the DeleteObjectfunction. Therefore, you can then use this bitmap to create any number of pattern brushes.
A brush created by using a monochrome (1 bit per pixel) bitmap has the text and background colors of the device context to which it is drawn. Pixels represented by a 0 bit are drawn with the current text color; pixels represented by a 1 bit are drawn with the current background color.
Requirements
Runs on | Versions | Defined in | Include | Link to |
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Windows CE OS | 2.0 and later | Wingdi.h | Mgdraw.lib |
Note This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.
See Also
CreateDibSection, DeleteObject, GetLastError, SelectObject