Microsoft Windows CE 3.0  

IUnknown::QueryInterface

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This method returns a pointer to a specified interface on an object to which a client currently holds an interface pointer. This method must call IUnknown::AddRefon the pointer it returns.

HRESULT QueryInterface(
REFIID
iid
,
void **
ppvObject
);

Parameters

iid
[in] Identifier of the interface being requested.
ppvObject
[out] Address of pointer variable that receives the interface pointer requested in riid. Upon successful return, * ppvObjectcontains the requested interface pointer to the object. If the object does not support the interface specified in iid, * ppvObjectis set to NULL.

Return Value

S_OK indicates that the interface is supported. E_NOINTERFACE indicates that the interface is not supported.

Remarks

The QueryInterfacemethod gives a client access to other interfaces on an object.

For any one object, a specific query for the IUnknowninterface on any of the object's interfaces must always return the same pointer value. This allows a client to determine whether two pointers point to the same component by calling QueryInterfaceon both and comparing the results. It is specifically not the case that queries for interfaces (even the same interface through the same pointer) must return the same pointer value.

There are four Requirements for implementations of QueryInterface(In these cases, "must succeed" means "must succeed barring catastrophic failure."):

  • The set of interfaces accessible on an object through IUnknown::QueryInterfacemust be static, not dynamic. This means that if a call to QueryInterfacefor a pointer to a specified interface succeeds the first time, it must succeed again, and if it fails the first time, it must fail on all subsequent queries.
  • It must be symmetric — if a client holds a pointer to an interface on an object, and queries for that interface, the call must succeed.
  • It must be reflexive — if a client holding a pointer to one interface queries successfully for another, a query through the obtained pointer for the first interface must succeed.
  • It must be transitive — if a client holding a pointer to one interface queries successfully for a second, and through that pointer queries successfully for a third interface, a query for the first interface through the pointer for the third interface must succeed.

    Requirements

    Runs On Versions Defined in Include Link to
    Windows CE OS 1.0 and later Unknwn.h    
    Note   This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.

    See Also

    IUnknown, IUnknown::AddRef