The twm(1) utility is a window manager for the X Window
System. It provides title bars, shaped windows, several forms of
icon management, user-defined macro functions, click-to-type and
pointer-driven keyboard focus, and user-specified key and pointer
button bindings.
This program is usually started by the user's session manager or
startup script. When used from xdm(1) or xinit(1)
without a session manager, twm(1) is frequently executed in
the foreground as the last client. When run this way, exiting
twm(1) causes the session to be terminated (that is, logged
out).
By default, application windows are surrounded by a "frame" with
a title bar at the top and a special border around the window. The
title bar contains the window's name, a rectangle that is lit when
the window is receiving keyboard input, and function boxes known as
"title buttons" at the left and right edges of the title bar.
Pressing pointer Button1 (usually the left-most button unless it
has been changed with xmodmap(1)) on a title button will
invoke the function associated with the button. In the default
interface, windows are iconified by clicking (pressing and then
immediately releasing) the left title button (which looks like a
dot). Conversely, windows are deiconified by clicking in the
associated icon or entry in the icon manager (see description of
the variable ShowIconManager and of the function
f.showiconmgr).
Windows are resized by pressing the right title button (which
resembles a group of nested squares), dragging the pointer over
edge that is to be moved, and releasing the pointer when the
outline of the window is the desired size. Similarly, windows are
moved by pressing in the title or highlight region, dragging a
window outline to the new location, and then releasing when the
outline is in the desired position. Just clicking in the title or
highlight region raises the window without moving it.
When new windows are created, twm(1) will honor any size
and location information requested by the user (usually through
-geometry command-line argument or resources for the
individual applications). Otherwise, an outline of the window's
default size, its title bar, and lines dividing the window into a
3x3 grid that track the pointer are displayed. Clicking pointer
Button1 will position the window at the current position and give
it the default size. Pressing pointer Button2 (usually the middle
pointer button) and dragging the outline will give the window its
current position but allow the sides to be resized as described
above. Clicking pointer Button3 (usually the right pointer button)
will give the window its current position but attempt to make it
long enough to touch the bottom the screen.
The twm(1) utility accepts the following command-line
options:
-displaydpy
This option specifies the X server to use.
-s
This option indicates that only the default screen (as
specified by -display or by the DISPLAY environment
variable) should be managed. By default, twm(1) will attempt
to manage all screens on the display.
-ffilename
This option specifies the name of the startup file to use. By
default, twm(1) will look in the user's home directory for
files named .twmrc.num (where num is a screen
number) or .twmrc.
-v
This option indicates that twm(1) should print error
messages whenever an unexpected X Error event is received. This can
be useful when debugging applications but can be distracting in
regular use.
Much of the appearance and behavior of twm(1)can be
controlled by providing a startup file in one of the following
locations (searched in order for each screen being managed when
twm(1) begins):
$HOME/.twmrc.screennumber
The screennumber is a small positive number (0, 1, and
so on) representing the screen number (the last number in the
DISPLAY environment variable
host:displaynum.screennum) that
would be used to contact that screen of the display. This is
intended for displays with multiple screens of differing visual
types.
$HOME/.twmrc
This is the usual name for an individual user's startup
file.
/usr/lib/X11/twm/system.twmrc
If neither of the preceding files is found, twm(1) will
look in this file for a default configuration. This is often
tailored by the site administrator to provide convenient menus or
familiar bindings for novice users.
If no startup files are found, twm(1) will use the
built-in defaults described above. The only resource used by
twm(1) is bitmapFilePath for a colon-separated list
of directories to search when looking for bitmap files (for more
information, see the Athena Widgets manual and
xrdb(1).)
The twm(1) utility startup files are logically broken up
into three types of specifications: Variables,
Bindings, and Menus. The Variables section
must come first and is used to describe the fonts, colors, cursors,
border widths, icon and window placement, highlighting,
autoraising, layout of titles, warping, use of the icon manager.
The Bindings section usually comes second and is used to
specify the functions that should be to be invoked when keyboard
and pointer buttons are pressed in windows, icons, titles, and
frames. The Menus section gives any user-defined menus
(containing functions to be invoked or commands to be
executed).
Variable names and keywords are case insensitive. Strings must
be surrounded by double-quote characters (for example, "blue") and
are case sensitive. A pound sign (#) outside of a string causes the
remainder of the line in which the character appears to be treated
as a comment.
Many of the aspects of the twm user interface are
controlled by variables that can be set in the user's startup file.
Some of the options are enabled or disabled simply by the presence
of a particular keyword. Other options require keywords, numbers,
strings, or lists of all of these.
Lists are surrounded by braces and are usually separated by
whites pace or a newline, as in the following example:
When a variable containing a list of strings representing windows
is searched (for example, to determine whether to enable autoraise
as shown above), a string must be an exact, case-sensitive match to
the window's name name (given by the WM_NAME window property),
resource name or class name (both given by the WM_CLASS window
property). The preceding example would enable autoraise on windows
named "emacs" as well as any xterm(1) (since they are of
class "XTerm") or xmh windows (which are of class "Xmh").
String arguments that are interpreted as file names (see the
Pixmaps, Cursors, and IconDirectory later in
this topic) will prepend the user's directory (specified by the
HOME environment variable) if the first character is a tilde
(~). If instead, the first character is a colon (:),
the name is assumed to refer to one of the internal bitmaps that is
used to create the default title bar symbols: :xlogo or
:iconify (both refer to the X used for the iconify button),
:resize (the nested squares used by the resize button), and
:question (the question mark used for nonexistent bitmap
files).
The following variables can be specified at the top of a
twm(1) startup file. Lists of Window name prefix strings are
indicated by win-list. Optional arguments are shown in
square brackets:
AutoRaise { win-list }
This variable specifies a list of windows that should
automatically be raised whenever the pointer enters the window.
This action can be interactively enabled or disabled on individual
windows using the function f.autoraise.
AutoRelativeResize
This variable indicates that dragging out a window size (either
when initially sizing the window with pointer Button2 or when
resizing it) should not wait until the pointer has crossed the
window edges. Instead, moving the pointer automatically causes the
nearest edge or edges to move by the same amount. This allows the
resizing of windows that extend off the edge of the screen. If the
pointer is in the center of the window, or if the resize is begun
by pressing a title button, twm(1) will still wait for the
pointer to cross a window edge (to prevent accidents). This option
is particularly useful for people who like the press-drag-release
method of sweeping out window sizes.
BorderColorstring [{ wincolorlist }]
This variable specifies the default color of the border to be
placed around all non-iconified windows, and can only be given
within a Color or Monochrome list. The optional
wincolorlist specifies a list of window and color name pairs
for specifying particular border colors for different types of
windows. For example:
This variable specifies the default background color in the
gray pattern used in unhighlighted borders (only if
NoHighlight has not been set), and can only be given within
a Color or Monochrome list. The optional
wincolorlist allows per-window colors to be specified. The
default is "white".
BorderTileForegroundstring [{
wincolorlist }]
This variable specifies the default foreground color in the
gray pattern used in unhighlighted borders (only if
NoHighlight has not been set), and can only be given within
a Color or Monochrome list. The optional
wincolorlist allows per-window colors to be specified. The
default is "black".
BorderWidthpixels
This variable specifies the width in pixels of the border
surrounding all client window frames if ClientBorderWidth
has not been specified. This value is also used to set the border
size of windows created by twm (such as the icon manager).
The default is 2.
ButtonIndentpixels
This variable specifies the amount by which title buttons
should be indented on all sides. Positive values cause the buttons
to be smaller than the window text and highlight area so that they
stand out. Setting this and the TitleButtonBorderWidth
variables to 0 makes title buttons as tall and wide as possible.
The default is 1.
ClientBorderWidth
This variable indicates that border width of a window's frame
should be set to the initial border width of the window, rather
than to the value of BorderWidth.
Color { colors-list }
This variable specifies a list of color assignments to be made
if the default display is capable of displaying more than simple
black and white. The colors-list is made up of the following
color variables and their values: DefaultBackground,
DefaultForeground, MenuBackground,
MenuForeground, MenuTitleBackground,
MenuTitleForeground, and MenuShadowColor.
The following color variables can also be given a list of window
and color name pairs to allow per-window colors to be specified
(see BorderColor for details): BorderColor,
IconManagerHighlight, BorderTitleBackground,
BorderTitleForeground, TitleBackground,
TitleForeground, IconBackground,
IconForeground, IconBorderColor,
IconManagerBackground, and IconManagerForeground. For
example:
All of these color variables can also be specified for the
Monochrome variable, allowing the same initialization file
to be used on both color and monochrome displays.
ConstrainedMoveTimemilliseconds
This variable specifies the length of time between button
clicks needed to begin a constrained move operation. Double
clicking within this amount of time when invoking f.move
will cause the window to be moved only in a horizontal or vertical
direction. Setting this value to 0 will disable constrained moves.
The default is 400 milliseconds.
Cursors { cursor-list }
This variable specifies the glyphs that twm(1) should
use for various pointer cursors. Each cursor can be defined either
from the cursor font or from two bitmap files. Shapes from
the cursor font can be specified directly as:
cursorname "string"
where cursorname is one of the cursor names listed below,
and string is the name of a glyph as found in the file
/usr/include/X11/cursorfont.h (without the "XC_" prefix). If
the cursor is to be defined from bitmap files, the following syntax
is used instead:
cursorname "image" "mask"
The image and mask strings specify the names of files
containing the glyph image and mask in bitmap(1) form. The
bitmap files are located in the same manner as icon bitmap files.
The following example shows the default cursor definitions:
This variable indicates that transient windows (those
containing a WM_TRANSIENT_FOR property) should have title bars. By
default, transients are not reparented.
DefaultBackgroundstring
This variable specifies the background color to be used for
sizing and information windows. The default is "white".
DefaultForegroundstring
This variable specifies the foreground color to be used for
sizing and information windows. The default is "black".
DontIconifyByUnmapping { win-list }
This variable specifies a list of windows that should not be
iconified by simply unmapping the window (as would be the case if
IconifyByUnmapping had been set). This is frequently used to
force some windows to be treated as icons while other windows are
handled by the icon manager.
DontMoveOff
This variable indicates that windows should not be allowed to
be moved off the screen. It can be overridden by the
f.forcemove function.
DontSqueezeTitle [{ win-list }]
This variable indicates that title bars should not be squeezed
to their minimum size as described under SqueezeTitle below.
If the optional window list is supplied, only those windows will be
prevented from being squeezed.
ForceIcons
This variable indicates that icon pixmaps specified in the
Icons variable should override any client-supplied
pixmaps.
FramePaddingpixels
This variable specifies the distance between the title bar
decorations (the button and text) and the window frame. The default
is two pixels.
IconBackgroundstring [{ win-list }]
This variable specifies the background color of icons, and can
only be specified inside of a Color or Monochrome
list. The optional win-list is a list of window names and
colors you can use to specify per-window colors. See the
BorderColor variable for a complete description of the
win-list. The default is "white".
IconBorderColorstring [{ win-list }]
This variable specifies the color of the border used for icon
windows, and can only be specified inside of a Color or
Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors can be specified.
See the BorderColor variable for a complete description of
the win-list. The default is "black".
IconBorderWidthpixels
This variable specifies the width in pixels of the border
surrounding icon windows. The default is two.
IconDirectorystring
This variable specifies the directory that should be searched
if if a bitmap file cannot be found in any of the directories in
the bitmapFilePath resource.
IconFontstring
This variable specifies the font to be used to display icon
names within icons. The default is "variable".
IconForegroundstring [{ win-list }]
This variable specifies the foreground color to be used when
displaying icons, and can only be specified inside of a
Color or Monochrome list. The optional
win-list is a list of window names and colors so that
per-window colors can be specified. See the BorderColor
variable for a complete description of the win-list. The
default is "black".
IconifyByUnmapping [{ win-list }]
This variable indicates that windows should be iconified by
being unmapped without trying to map any icons. This assumes that
the user will remap the window through the icon manager, the
f.warpto function, or the TwmWindows menu. If the
optional win-list is provided, only those windows will be
iconified by simply unmapping. Windows that have both this and the
IconManagerDontShow options set cannot be accessible if no
binding to the TwmWindows menu is set in the user's startup
file.
IconManagerBackgroundstring [{ win-list
}]
This variable specifies the background color to use for icon
manager entries, and can only be specified inside of a Color
or Monochrome list. The optional win-list is a list
of window names and colors so that per-window colors can be
specified. See the BorderColor variable for a complete
description of the win-list. The default is "white".
IconManagerDontShow [{ win-list }]
This variable indicates that the icon manager should not
display any windows. If the optional win-list is given, only
those windows will not be displayed. This variable is used to
prevent windows that are rarely iconified (such as xclock or
xload) from taking up space in the icon manager.
IconManagerFontstring
This variable specifies the font to be used when displaying
icon manager entries. The default is "variable".
IconManagerForegroundstring [{ win-list
}]
This variable specifies the foreground color to be used when
displaying icon manager entries, and can only be specified inside
of a Color or Monochrome list. The optional
win-list is a list of window names and colors so that
per-window colors can be specified. See the BorderColor
variable for a complete description of the win-list. The
default is "black".
IconManagerGeometrystring [ columns
]
This variable specifies the geometry of the icon manager
window. The string argument is standard geometry
specification that indicates the initial full size of the icon
manager. The icon manager window is then broken into columns
pieces and scaled according to the number of entries in the icon
manager. Extra entries are wrapped to form additional rows. The
default number of columns is one.
IconManagerHighlightstring [{ win-list
}]
This variable specifies the border color to be used when
highlighting the icon manager entry that currently has the focus,
and can only be specified inside of a Color or
Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors can be specified.
See the BorderColor variable for a complete description of
the win-list. The default is "black".
IconManagers { iconmgr-list }
This variable specifies a list of icon managers to create. Each
item in the iconmgr-list has the following format:
"winname" ["iconname"] "geometry" columns
where winname is the name of the windows that should be put
into this icon manager, iconname is the name of that icon
manager window's icon, geometry is a standard geometry
specification, and columns is the number of columns in this
icon manager as described in IconManagerGeometry. This is
shown in the following example:
Clients whose name or class is "XTerm" will have an entry created
in the "XTerm" icon manager. Clients whose name was "myhost" would
be put into the "myhost" icon manager.
IconManagerShow { win-list }
This variable specifies a list of windows that should appear in
the icon manager. When used in conjunction with the
IconManagerDontShow variable, only the windows in this list
will be shown in the icon manager.
This variable specifies an area on the root window in which
icons are placed if no specific icon location is provided by the
client. The geomstring is a quoted string containing a
standard geometry specification. If more than one IconRegion
lines are given, icons will be put into the succeeding icon regions
when the first is full. The vgrav argument should be either
North or South and control and is used to control
whether icons are first filled in from the top or bottom of the
icon region. Similarly, the hgrav argument should be either
East or West and is used to control whether icons
should be filled in from left from the right. Icons are laid out
within the region in a grid with cells gridwidth pixels wide
and gridheight pixels high.
Icons { win-list }
This variable specifies a list of window names and the bitmap
file names that should be used as their icons. For example:
Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
}
Windows that match "XTerm" and would not be iconified by unmapping,
and would try to use the icon bitmap in the file "xterm.icon". If
ForceIcons is specified, this bitmap will be used even if
the client has requested its own icon pixmap.
InterpolateMenuColors
This variable indicates that menu entry colors should be
interpolated between entry specified colors. Consider the following
example:
In this example, the foreground colors for "entry1" and "entry2"
will be interpolated between black and white, and the background
colors between red and green. Similarly, the foreground for
"entry4" will be halfway between white and red, and the background
will be halfway between green and white.
MakeTitle { win-list }
This variable specifies a list of windows on which a title bar
should be placed and is used to request titles on specific windows
when NoTitle has been set.
MaxWindowSizestring
This variable specifies a geometry in which the width and
height give the maximum size for a given window. This is typically
used to restrict windows to the size of the screen. The default is
"30000x30000".
MenuBackgroundstring
This variable specifies the background color used for menus,
and can only be specified inside of a Color or
Monochrome list. The default is "white".
MenuFontstring
This variable specifies the font to use when displaying menus.
The default is "variable".
MenuForegroundstring
This variable specifies the foreground color used for menus,
and can only be specified inside of a Color or
Monochrome list. The default is "black".
MenuShadowColorstring
This variable specifies the color of the shadow behind
pull-down menus and can only be specified inside of a Color
or Monochrome list. The default is "black".
MenuTitleBackgroundstring
This variable specifies the background color for f.title
entries in menus, and can only be specified inside of a
Color or Monochrome list. The default is
"white".
MenuTitleForegroundstring
This variable specifies the foreground color for f.title
entries in menus and can only be specified inside of a Color
or Monochrome list. The default is "black".
Monochrome { colors }
This variable specifies a list of color assignments that should
be made if the screen has a depth of one. See the description of
Colors.
MoveDeltapixels
This variable specifies the number of pixels the pointer must
move before the f.move function starts working. Also see the
f.deltastop function. The default is zero pixels.
NoBackingStore
This variable indicates that the menus in twm should not
request backing store to minimize repainting of menus. This is
typically used with servers that can repaint faster than they can
handle backing store.
NoCaseSensitive
This variable indicates that case should be ignored when
sorting icon names in an icon manager. This option is typically
used with applications that capitalize the first letter of their
icon name.
NoDefaults
This variable indicates that twm(1) should not supply
the default title buttons and bindings. This option should only be
used if the startup file contains a completely new set of bindings
and definitions.
NoGrabServer
This variable indicates that twm(1) should not grab the
server when popping up menus and moving opaque windows.
NoHighlight [{ win-list }]
This variable indicates that borders should not be highlighted
to track the location of the pointer. If the optional
win-list is given, highlighting will only be disabled for
those windows. When the border is highlighted, it will be drawn in
the current BorderColor. When the border is not highlighted,
it will be stippled with an gray pattern using the current
BorderTileForeground and BorderTileBackground
colors.
NoIconManagers
This variable indicates that no icon manager should be
created.
NoMenuShadows
This variable indicates that menus should not have drop shadows
drawn behind them. This is typically used with slower servers since
it speeds up menu drawing at the expense of making the menu
slightly harder to read.
NoRaiseOnDeiconify
This variable indicates that windows that are deiconified
should not be raised.
NoRaiseOnMove
This variable indicates that windows should not be raised when
moved. This is typically used to allow windows to slide underneath
each other.
NoRaiseOnResize
This variable indicates that windows should not be raised when
resized. This is typically used to allow windows to be resized
underneath each other.
NoRaiseOnWarp
This variable indicates that windows should not be raised when
the pointer is warped into them with the f.warpto function.
If this option is set, warping to an occluded window can result in
the pointer ending up in the occluding window instead the desired
window (which causes unexpected behavior with
f.warpring).
NoSaveUnders
This variable indicates that menus should not request
save-unders to minimize window repainting following menu selection.
It is typically used with displays that can repaint faster than
they can handle save-unders.
NoStackMode [{ win-list }]
This variable indicates that client window requests to change
stacking order should be ignored. If the optional win-list
is given, only requests on those windows will be ignored. This is
typically used to prevent applications from relentlessly popping
themselves to the front of the window stack.
NoTitle [{ win-list }]
This variable indicates that windows should not have title
bars. If the optional win-list is given, only those windows
will not have title bars. MakeTitle can be used with this
option to force title bars to be put on specific windows.
NoTitleFocus
This variable indicates that twm(1) should not set
keyboard input focus to each window as it is entered. Normally,
twm(1) sets the focus so that focus and key events from the
title bar and icon managers are delivered to the application. If
the pointer is moved quickly and twm(1) is slow to respond,
input can be directed to the old window instead of the new. This
option is typically used to prevent this "input lag" and to work
around bugs in older applications that have problems with focus
events.
NoTitleHighlight [{ win-list }]
This variable indicates that the highlight area of the title
bar, which is used to indicate the window that currently has the
input focus, should not be displayed. If the optional
win-list is given, only those windows will not have
highlight areas. This and the SqueezeTitle options can be
set to substantially reduce the amount of screen space required by
title bars.
OpaqueMove
This variable indicates that the f.move function should
actually move the window instead of just an outline so that the
user can immediately see what the window will look like in the new
position. This option is typically used on fast displays
(particularly if NoGrabServer is set).
Pixmaps { pixmaps }
This variable specifies a list of pixmaps that define the
appearance of various images. Each entry is a keyword indicating
the pixmap to set, followed by a string giving the name of the
bitmap file. The following pixmaps can be specified:
Pixmaps
{
TitleHighlight "gray1"
}
The default for TitleHighlight is to use an even stipple
pattern.
RandomPlacement
This variable indicates that windows with no specified geometry
should should be placed in a pseudo-random location instead of
having the user drag out an outline.
ResizeFontstring
This variable specifies the font to be used for in the
dimensions window when resizing windows. The default is
"fixed".
RestartPreviousState
This variable indicates that twm should attempt to use
the WM_STATE property on client windows to tell which windows
should be iconified and which should be left visible. This is
typically used to try to regenerate the state that the screen was
in before the previous window manager was shutdown.
SaveColor { colors-list }
This variable indicates a list of color assignments to be
stored as pixel values in the root window property
_MIT_PRIORITY_COLORS. Clients can elect to preserve these values
when installing their own colormap. Note that use of this mechanism
is a way an for application to avoid the "technicolor" problem,
whereby useful screen objects such as window borders and title bars
disappear when a programs custom colors are installed by the window
manager. Consider the following example:
This would place on the root window three pixel values for borders
and title bars, as well as the three color strings, all taken from
the default colormap.
ShowIconManager
This variable indicates that the icon manager window should be
displayed when twm is started. It can always be brought up
using the f.showiconmgr function.
SortIconManager
This variable indicates that entries in the icon manager should
be sorted alphabetically rather than by simply appending new
windows to the end.
SqueezeTitle [{ squeeze-list }]
This variable indicates that twm(1) should attempt to
use the SHAPE extension to make title bars occupy only as much
screen space as they need, rather than extending all the way across
the top of the window. The optional squeeze-list can be used
to control the location of the squeezed title bar along the top of
the window. It contains entries of the form:
"name" justificationnumdenom
where name is a window name, justification is either
left, center, or right, and num and
denom are numbers specifying a ratio giving the relative
position about which the title bar is justified. The ratio is
measured from left to right if the numerator is positive, and right
to left if negative. A denominator of 0 indicates that the
numerator should be measured in pixels. For convenience, the ratio
0/0 is the same as 1/2 for center and -1/1 for right.
Consider the following example:
SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" left 2 3
"oclock" center 0 0
"emacs" right 0 0
}
The DontSqueezeTitle list can be used to turn off squeezing
on certain titles.
StartIconified [{ win-list }]
This variable indicates that client windows should initially be
left as icons until explicitly deiconified by the user. If the
optional win-list is given, only those windows will be
started iconic. This is useful for programs that do not support an
-iconic command-line option or resource.
TitleBackgroundstring [{ win-list }]
This variable specifies the background color used in title
bars, and can only be specified inside of a Color or
Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors can be specified.
The default is "white".
TitleButtonBorderWidthpixels
This variable specifies the width in pixels of the border
surrounding title buttons. This is typically set to 0 to allow
title buttons to occupy as much space as possible and to not have a
border. The default is 1.
TitleFontstring
This variable specifies the font to used for displaying window
names in title bars. The default is "variable".
TitleForegroundstring [{ win-list }]
This variable specifies the foreground color used in title
bars, and can only be specified inside of a Color or
Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors can be specified.
The default is "black".
TitlePaddingpixels
This variable specifies the distance between the various
buttons, text, and highlight areas in the title bar. The default is
eight pixels.
UnknownIconstring
This variable specifies the file name of a bitmap file to be
used as the default icon. This bitmap will be used as the icon of
all clients which do not provide an icon bitmap and are not listed
in the Icons list.
UsePPositionstring
This variable specifies whether twm(1) should honor
program-requested locations (given by the PPosition flag in
the WM_NORMAL_HINTS property) in the absence of a user-specified
position. The argument string can have one of the three
following values:
off (the default) indicates that twm should
ignore the program-supplied position.
on indicates that the position should be used.
non-zero indicates that the position should be used if
it is other than (0,0). This last option is for working around a
bug in older toolkits.
WarpCursor [{ win-list }]
This variable indicates that the pointer should be warped into
windows when they are deiconified. If the optional win-list
is given, the pointer will only be warped when those windows are
deiconified.
WindowRing { win-list }
This variable specifies a list of windows along which the
f.warpring function cycles.
WarpUnmapped
This variable indicates that that the f.warpto function
should deiconify any iconified windows it encounters. This is
typically used to make a key binding that will pop a particular
window (such as xmh), no matter where it is. The default is
for f.warpto to ignore iconified windows.
XorValuenumber
This variable specifies the value to use when drawing window
outlines for moving and resizing. This should be set to a value
that will result in a variety of of distinguishable colors when
used in an exclusive or with the contents of the user's typical
screen. Setting this variable to 1 often produces nice results if
adjacent colors in the default colormap are distinct. By default,
twm tries to make temporary lines appear at the opposite end
of the colormap from the graphics.
Zoom [ count ]
This variable indicates that outlines suggesting movement of a
window to and from its iconified state should be displayed whenever
a window is iconified or deiconified. The optional count
argument specifies the number of outlines to be drawn. The default
count is eight.
The following variables must be set after the fonts have been
assigned, so it is usually best to put them at the end of the
variables or beginning of the bindings sections:
DefaultFunctionfunction
This variable specifies the function to be executed when a key
or button event is received for which no binding is provided. This
is typically bound to f.nop, f.beep, or a menu
containing window operations.
WindowFunctionfunction
This variable specifies the function to execute when a window
is selected from the TwmWindows menu. If this variable is
not set, the window will be deiconified and raised.
After the desired variables have been set, title buttons and key
and pointer buttons can be attached to functions. Title buttons can
be added from the left or right side; they can appear in the title
bar from left-to-right, according to the order in which they are
specified. Key and pointer button bindings can be given in any
order.
Title button specifications must include the name of the pixmap
to use in the button box and the function to be invoked when a
pointer button is pressed within them:
LeftTitleButton "bitmapname" = functionor
RightTitleButton "bitmapname" = function
The bitmapname can refer to one of the built-in bitmaps
(which are scaled to match TitleFont) by using the
appropriate colon-prefixed name described previously.
Key and pointer button specifications must give the modifiers
that must be pressed, over which parts of the screen the pointer
must be, and what function is to be invoked. Keys are given as
strings containing the appropriate keysym name; buttons are given
as the keywords Button1-Button5:
"FP1" = modlist : context : function
Button1 = modlist : context : function
The modlist is any combination of the modifier names
shift, control, lock, meta,
mod1, mod2, mod3, mod4,ormod5 (which can be abbreviated as s, c,
l, m, m1, m2, m3, m4, and
m5, respectively) separated by a vertical bar (|).
Similarly, the context is any combination of window,
title, icon, root, frame,
iconmgr, their first letters (iconmgr abbreviation is
m), or all, separated by a vertical bar. The
function is any of the f. keywords described later in
this topic. For example, the default startup file contains the
following bindings:
A user who wanted to be able to manipulate windows from the
keyboard could use the following bindings:
"F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down"= m | s : all : f.downiconmgr
The twm(1) utility provides many more window manipulation
primitives than can be conveniently stored in a title bar, menu, or
set of key bindings. Although a small set of defaults are supplied
(unless the NoDefaults is specified), most users will want
to have their most common operations bound to key and button
strokes. To do this, twm(1) associates names with each of
the primitives and provides user-defined functions for
building higher level primitives and menus for interactively
selecting among groups of functions.
User-defined functions contain the name by which they are
referenced in calls to f.function and a list of other
functions to execute. Consider the following example:
Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-raise" { f.move f.deltastop f.raise }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }
The function name must be used in f.function exactly as it
appears in the function specification.
In the following descriptions, if the function is said to
operate on the selected window, but is invoked from a root menu,
the cursor will be changed to the Select cursor and the next
window to receive a button press will be chosen:
!string
This is an abbreviation for f.execstring.
f.autoraise
This function toggles whether or not the selected window is
raised whenever entered by the pointer. See the description of the
variable AutoRaise.
f.backiconmgr
This function warps the pointer to the previous column in the
current icon manager, wrapping back to the previous row if
necessary.
f.beep
This function sounds the keyboard bell.
f.bottomzoom
This function is similar to the f.fullzoom function, but
resizes the window to fill only the bottom half of the screen.
f.circledown
This function lowers the top-most window that occludes another
window.
f.circleup
This function raises the bottom-most window that is occluded by
another window.
f.colormapstring
This function rotates the colormaps (obtained from the
WM_COLORMAP_WINDOWS property on the window) that twm(1) will
display when the pointer is in this window. The argument
string can have one of the following values: next,
prev, or default. Generally, the installed colormap
is determined by keyboard focus. A pointer-driven keyboard focus
will install a private colormap upon entry of the window owning the
colormap. Using the click-to-type model, private colormaps will not
be installed until the user presses a mouse button on the target
window.
f.deiconify
This function deiconifies the selected window. If the window is
not an icon, this function does nothing.
f.delete
This function sends the WM_DELETE_WINDOW message to the
selected window if the client application has requested it through
the WM_PROTOCOLS window property. The application is supposed to
respond to the message by removing the indicated window. If the
window has not requested WM_DELETE_WINDOW messages, the keyboard
bell will ring, indicating that the user should choose an
alternative method. Note this is very different from
f.destroy. The intent here is to delete a single window, not
necessarily the entire application.
f.deltastop
This function allows a user-defined function to be aborted if
the pointer has been moved more than MoveDelta pixels. See
the example definition given for Function move-or-raise at
the beginning of the section.
f.destroy
This function instructs the X server to close the display
connection of the client that created the selected window. This
should only be used as a last resort for shutting down runaway
clients. See also f.delete.
f.downiconmgr
This function warps the pointer to the next row in the current
icon manger, wrapping to the beginning of the next column if
necessary.
f.execstring
This function passes the argument string to
/bin/sh for execution. In multiscreen mode, if string
starts a new X client without giving a display argument, the client
will appear on the screen from which this function was
invoked.
f.focus
This function toggles the keyboard focus of the server to the
selected window, changing the focus rule from pointer-driven if
necessary. If the selected window already was focused, this
function executes an f.unfocus.
f.forcemove
This function is like f.move except that it ignores the
DontMoveOff variable.
f.forwiconmgr
This function warps the pointer to the next column in the
current icon manager, wrapping to the beginning of the next row if
necessary.
f.fullzoom
This function resizes the selected window to the full size of
the display or restores the original size if the window was already
zoomed.
f.functionstring
This function executes the user-defined function whose name is
specified by the argument string.
f.hbzoom
This function is a synonym for f.bottomzoom.
f.hideiconmgr
This function unmaps the current icon manager.
f.horizoom
This variable is similar to the f.zoom function except
that the selected window is resized to the full width of the
display.
f.htzoom
This function is a synonym for f.topzoom.
f.hzoom
This function is a synonym for f.horizoom.
f.iconify
This function iconifies or deiconifies the selected window or
icon, respectively.
f.identify
This function displays a summary of the name and geometry of
the selected window. Clicking the pointer or pressing a key in the
window will dismiss it.
f.lefticonmgr
This function similar to f.backiconmgr except that
wrapping does not change rows.
f.leftzoom
This variable is similar to the f.bottomzoom function,
but the selected window is only resized to the left half of the
display.
f.lower
This function lowers the selected window.
f.menustring
This function invokes the menu specified by the argument
string. Cascaded menus can be built by nesting calls to
f.menu.
f.move
This function drags an outline of the selected window (or the
window itself if the OpaqueMove variable is set) until the
invoking pointer button is released. Double clicking within the
number of milliseconds given by ConstrainedMoveTime warps
the pointer to the center of the window and constrains the move to
be either horizontal or vertical depending on which grid line is
crossed. To abort a move, press another button before releasing the
first button.
f.nexticonmgr
This function warps the pointer to the next icon manager
containing any windows on the current or any succeeding
screen.
f.nop
This function does nothing and is typically used with the
DefaultFunction or WindowFunction variables or to
introduce blank lines in menus.
f.previconmgr
This function warps the pointer to the previous icon manager
containing any windows on the current or preceding screens.
f.quit
This function causes twm(1) to restore the window's
borders and exit. If twm(1) is the first client invoked from
xdm(1), this will result in a server reset.
f.raise
This function raises the selected window.
f.raiselower
This function raises the selected window to the top of the
stacking order if it is occluded by any windows; otherwise, the
window will be lowered.
f.refresh
This function causes all windows to be refreshed.
f.resize
This function displays an outline of the selected window.
Crossing a border (or setting AutoRelativeResize) will cause
the outline to begin to rubber band until the invoking button is
released. To abort a resize, press another button before releasing
the first button.
f.restart
This function kills and restarts twm(1).
f.righticonmgr
This function is similar to f.nexticonmgr except that
wrapping does not change rows.
f.rightzoom
This variable is similar to the f.bottomzoom function
except that the selected window is only resized to the right half
of the display.
f.saveyourself
This function sends a WM_SAVEYOURSELF message to the selected
window if it has requested the message in its WM_PROTOCOLS window
property. Clients that accept this message should checkpoint all
states associated with the window and update the WM_COMMAND
property as specified in the ICCCM. If the selected window has not
selected for this message, the keyboard bell will ring.
f.showiconmgr
This function maps the current icon manager.
f.sorticonmgr
This function sorts the entries in the current icon manager
alphabetically. See the variable SortIconManager.
f.title
This function provides a centered, unselectable item in a menu
definition. It should not be used in any other context.
f.topzoom
This variable is similar to the f.bottomzoom function
except that the selected window is only resized to the top half of
the display.
f.unfocus
This function resets the focus back to pointer-driven. This
should be used when a focused window is no longer desired.
f.upiconmgr
This function warps the pointer to the previous row in the
current icon manager, wrapping to the last row in the same column
if necessary.
f.vlzoom
This function is a synonym for f.leftzoom.
f.vrzoom
This function is a synonym for f.rightzoom.
f.warpringstring
This function warps the pointer to the next or previous window
(as indicated by the argument string, which can be
next or prev) specified in the WindowRing
variable.
f.warptostring
This function warps the pointer to the window that has a name
or class that matches string. If the window is iconified, it
will be deiconified if the variable WarpUnmapped is set or
else ignored.
f.warptoiconmgrstring
This function warps the pointer to the icon manager entry
associated with the window containing the pointer in the icon
manager specified by the argument string. If string
is empty (that is, ""), the current icon manager is chosen.
f.warptoscreenstring
This function warps the pointer to the screen specified by the
argument string. String can be a number (such as
0 or 1), the word next (indicating the current
screen plus 1, skipping over any unmanaged screens), the word
back (indicating the current screen minus 1, skipping over
any unmanaged screens), or the word prev (indicating the
last screen visited).
f.winrefresh
This function is similar to the f.refresh function
except that only the selected window is refreshed.
f.zoom
This function is similar to the f.fullzoom function,
except that the only the height of the selected window is
changed.
Functions can be grouped and interactively selected using pop-up
(when bound to a pointer button) or pull-down (when associated with
a title button) menus. Each menu specification contains the name of
the menu as it will be referred to by f.menu, optional
default foreground and background colors, the list of item names
and the functions they should invoke, and optional foreground and
background colors for individual items, as illustrated in the
following example:
The menuname is case sensitive. The optional
deffore and defback arguments specify the foreground
and background colors used on a color display to highlight menu
entries. The string portion of each menu entry will be the
text that will appear in the menu. The optional fore and
back arguments specify the foreground and background colors
of the menu entry when the pointer is not in the entry. These
colors will only be used on a color display. The default is to use
the colors specified by the MenuForeground and
MenuBackground variables. The function portion of the
menu entry is one of the functions, including any user-defined
functions, or additional menus.
There is a special menu named TwmWindows that contains
the names of all of the client and twm(1)-supplied windows.
Selecting an entry will cause the WindowFunction to be
executed on that window. If WindowFunction has not been set,
the window will be deiconified and raised.
The twm(1) utility supports several different ways of
manipulating iconified windows. The common pixmap-and-text style
can be laid out by hand or automatically arranged as described by
the IconRegion variable. In addition, a terse grid of icon
names, called an icon manager, provides a more efficient use of
screen space and the ability to navigate among windows from the
keyboard.
An icon manager is a window that contains names of selected or
all windows currently on the display. In addition to the window
name, a small button using the default iconify symbol will be
displayed to the left of the name when the window is iconified. By
default, clicking on an entry in the icon manager performs
f.iconify. To change the actions taken in the icon manager,
use the iconmgr context when specifying button and keyboard
bindings.
Moving the pointer into the icon manager also directs keyboard
focus to the indicated window (setting the focus explicitly or
sending synthetic events if NoTitleFocus is set). Using the
f.upiconmgr, f.downiconmgrf.lefticonmgr and
f.righticonmgr functions, the input focus can be changed
between windows directly from the keyboard.
The resource manager should have been used instead of all of the
window lists.
The IconRegion variable should take a list.
Double clicking very fast to get the constrained move function
will sometimes cause the window to move even though the pointer has
not moved.
If IconifyByUnmapping is on and windows are listed in
IconManagerDontShow but not in
DontIconifyByUnmapping, they might be lost if they are
iconified and no bindings to f.menu TwmWindows or
f.warpto are set up.